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Conversion between specular exponent, specular roughness, and specular glossiness
[mathjax] Ever need to convert between specular exponent, roughness, and glossiness? for the Blinn-Phong BRDF, these three values represent the same concept. Specular Exponent is the actual value used to compute the BRDF. Let’s call that variable . The roughness and glossiness values are numbers between 0 and 1 and they are additive inverses of…
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Commodore VIC 20 NTSC and PAL colour/color palettes
I’m posting this mostly so I can look at the colors any time I want. NTSC PAL
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1hgj 102: Eats Shoots & Leaves (to the left)
The theme to this past #OneHourGameJam was to make a game based to the object of the left. My main goal was to make a game where a player can fire a projectile towards an enemy that is pursuing the player. Halfway through as I was making a sprite for a spaceship, the idea of…
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The Lost Button (One Hour Game Jam 101)
A man has ten buttons. When one button gets lost, he starts his quest to find it. To play, simply click the button. To hear the music, turn up the volume. To play The Last Button, please go to the following link. To see other games from One Hour Game Jam 101, go to www.onehourgamejam.com.…
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One Hour Game Jam #101
Last blog post, I mentioned One Hour Game Jam which happens every Saturday. So this week, I’m going to jump in and make my first entry since LD29 a few years ago. I’ll probably dust off the old LD29 Manifold code and get ready for the compo. I have already been practicing making music in…
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21 Day Challenge
I have a book by Andre Lamothe called Teach Yourself Game Programming in 21 Days and so I am going to build a game development library in TypeScript for the web. One motivation is that I just found out about the #1hgj One Hour Game Jam that happens every Saturday and that would be lots…
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Hello, world
Well, I decided to restart the website. First because it would be slightly cheaper to run, second because I was interested in rebooting this enterprise, like in the way you do a fresh install of Windows. So what will be different? Well, I think it will be focused a bit more focused and concentrated on…